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New ELIPS Studio Release is Out!
Written by Thomas Menguy   
Monday, 20 September 2010 17:38

[New Elips Studio Release]

ELIPS Studio new release is out today, with a lot of MacOS issues fixed, added iPad official support, first retina display support and more.

Contents of ELIPS Studio new release

Mac quality boost

MacOS X

Our Mac tools were lagging a lot in term of quality compared to PC: good news, we managed to fix the various known compilation crashes, and we've enabled the multi-CPU build on Mac, it helps a lot for compile time. Another good news, Mac is still free to use, until we have a decent simulator (coming in next release :-) ).

 

iPad...no more unofficial (but still free !)

iPad

Previously it was supported "manually", now it is built-in. Check the new UI Catalog Tutorial (3): Build for the iPad to know how to use it. iPhone only,  iPad only or Universal Applications are, of course, fully supported. IPad simulator in XCode is now working (there is a special XCode "Debug - iPad" configuration for that)

 

iPhone 4 has a retina display why not starting using it?

iPhone

We are doing it by steps, on this release here is what is supported:

  • Retina display splash screens
  • Text is now gorgeous on an iPhone 4 (except inside buttons ...  known limitation in this release)

Be prepared for more in the coming releases: double density images support and automatic double density adapted draw primitives.

 

Memory improvements around States, ViewStack, ScreenStackApplication : you are in charge!

Previsously, like in normal Flex, nearly every UI elements were created at startup, handy on a PC, but a killer for boot time and RAM usage.

We have added some memory reclaiming capabilities: if you set the isCreatingAllChildren flag to "false" on a ViewStack or a ScreenStackApplication, your screens will be created on demand and destroyed when memory is sparse, there is a similar mechanism for States. Check the Release Notes for bugIDs 23212, 23188, 23230 to know more.

 

Notable API changes: Address Book

The old one was barely usable, mapped on an old BONDI specification, the new one is much more complete (no more only one phone number by contact, addresses, etc). If you were using the old one, you will need to upgrade your existing code. Check the updated Elips Contact Manager Sample from the Elips Studio ninja ingo.hefti.

 

Other improvements and bug fixes

Lots of other memory optimizations and under the hood memory reclaiming and many annoying bug fixes. As usual, see the Release Notes for details.

 

What's coming next?

Code size, we've heard you, we will continue to work on it (especially for Android/Symbian/winMob).

Be more and more "native like" out of the box when using Elips, you will see some enhancements around the use of native components and such.

And still a big focus on quality, speed, RAM, etc.

And yes we will work on new platforms also....

- Thomas

Comments

avatar saurabh.bhadkaria
0
 
 
i like to see more support of Google Map API to be used in elips studio....
that will make a lot of difference....
i am stuck with my place to make an app...using Google Map API
avatar eniclot
0
 
 
You can already access Google Maps API webservices via httprequest or urlrequest. I will be adding some sample in the UICatalog.

Note that with version 3, google does not require a key anymore and makes its API available for mobiles. check out the details at http://code.google.com/intl/fr-FR/apis/maps/index.html.
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